More progress here. I have made a lot of more changes with the mod, specially with the balanced. One big problem were the super capital ships as the Eclipse, they have a superlaser and they can destroy one ship with one shot. When I fought against it, I had problems for do not be destroyed but just thinking, I remembered how the rebels destroyed SSD with fighters, this was the first key for balance them in game, the second was the range from super laser, now it is as other laser weapons and a rebel fleet only must avoid the short contact with these ships and launch their fighters against it. Have fun.
About other features, Rebel Alliance has smaller starships and cheaper, Galactic Empire has many SSD set as capital ships. However the Empire has a lot of good cheap starships very balanced with Alliance units.
About resources, I have increased a bit them but not too much, only the neccesary for to play smaller maps without low resources and big maps without too many resources.
About units, I will add at least a few more from both sides, the Strident Star Defender, Doomgiver, Faragut star destroyer, Redeye heavy cruiser, Corona Frigate, ISC, Center point station (Rebel superweapon), the search ship and all its fighters, SSD Vengeance, Torpedo sphere and a few more new for pirates, probably more at the end, it depends from what use I can give to them.![SOASE Rebellion mod progress]()
More progress here. I have made a lot of more changes with the mod, specially with the balanced. One big problem were the super capital ships as the Eclipse, they have a superlaser and they can destroy one ship with one shot. When I fought against it, I had problems for do not be destroyed but just thinking, I remembered how the rebels destroyed SSD with fighters, this was the first key for balance them in game, the second was the range from super laser, now it is as other laser weapons and a rebel fleet only must avoid the short contact with these ships and launch their fighters against it. Have fun. About other features, Rebel Alliance has smaller starships and cheaper, Galactic Empire has many SSD set as capital ships. However the Empire has a lot of good cheap starships very balanced with Alliance units. About resources, I have increased a bit them but not too much, only the neccesary for to play smaller maps without low resources and big maps without too many resources. About units, I will add at least a few more from both sides, the Strident Star Defender, Doomgiver, Faragut star destroyer, Redeye heavy cruiser, Corona Frigate, ISC, Center point station (Rebel superweapon), the search ship and all its fighters, SSD Vengeance, Torpedo sphere and a few more new for pirates, probably more at the end, it depends from what use I can give to them.

More progress here. I have made a lot of more changes with the mod, specially with the balanced. One big problem were the super capital ships as the Eclipse, they have a superlaser and they can destroy one ship with one shot. When I fought against it, I had problems for do not be destroyed but just thinking, I remembered how the rebels destroyed SSD with fighters, this was the first key for balance them in game, the second was the range from super laser, now it is as other laser weapons and a rebel fleet only must avoid the short contact with these ships and launch their fighters against it. Have fun. About other features, Rebel Alliance has smaller starships and cheaper, Galactic Empire has many SSD set as capital ships. However the Empire has a lot of good cheap starships very balanced with Alliance units. About resources, I have increased a bit them but not too much, only the neccesary for to play smaller maps without low resources and big maps without too many resources. About units, I will add at least a few more from both sides, the Strident Star Defender, Doomgiver, Faragut star destroyer, Redeye heavy cruiser, Corona Frigate, ISC, Center point station (Rebel superweapon), the search ship and all its fighters, SSD Vengeance, Torpedo sphere and a few more new for pirates, probably more at the end, it depends from what use I can give to them.