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FOC Alliance - Rebellion

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FOC Alliance - Rebellion
This is a new project, on different project where I intend create my vision from how the old Star Wars Rebellion would be in the FOC. This mod will add several new features: -3 factions, Empire, Rebels, Black Sun. -No campaigns. -4 galactic conflicts with four sizes, 90, 121, 167 & all. The 167 planets is the size better without suffer a lot of lag with the game, at least with my computer. -It will not use the old filters, they are more as the Republic/CIS filters and only for space units. -Multiplayer compability at 100%. -Not all the units can be builded in all the planets, by example, Kuat units are builded in the planets where Kuat has builded something. Mon Calamari units can be builded only at few planets. -Of course skirmiss. -Many more space units upgrade and ground units upgrades. -Ground units are groups of units. -There will be a group of initial heroes but you can recruit more. Not all the heroes are avaiable in the begining. You can lose heroes forever in battles and it will give you access to other heroes from other time line. -The tech and research will be different, instead from to build some additional stations, you must research some tech with some heroes, sometimes in some planets. It will make your strategy different each time and the game longer, not only attack and conquer. -Many more units are upgrades from other units and you can not build them without a upgrade. -Some special planets will not reduce the building times which they will be longer, this will be a ability exclusive from some heroes. -You can build more of one shipyard in some planets. You will know how many space structures you can build in the planets and how many shipyards you have builded in every moment. -Only there is a type of shipyard for all the space units, there are not a fighter factory or a frigate shipyard, just one for all with exception from the Super Star Destroyers Shipyard. Many differences. You can know more at https://firefoxccmods.com

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